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IMAGINE WHAT YOU COULD BE IF YOU COULD CREATE WHATEVER YOU IMAGINE.

What if you lived in a world where you could 3D print a perfect version of anything you wanted—in an instant? And what if you could, just as quickly, rip apart any object and break it down into the dust of the universe? In the next century, this earth-shattering technology is a reality. Matter, not money, has become the key to power.

Young Zavier Vik follows his war-hero sister into the Global Maker Corps to make the world safer. But, while Makers use their OzTech printers to create and build, their enemies—the Rippers—seek to destroy and take away what people have.

The Maker Corps recruits cadets with conditions like ADHD, anxiety, and dyslexia, knowing these are strengths that feed “fluid thinking” in battle. Zavier and his squad members must work together, think quickly, and hold back the Ripper threat.

Action-packed, entertaining, and surprising, The Maker War dares you to imagine what could be, if you could create whatever you imagine.

AUTHOR’S NOTE:

The Maker War is a science-fiction adventure geared toward all readers of all ages from 10 and up. It is full of action sequences, teamwork, imagination, engineering, creative weapons, and peril. If it were a movie it would be rated a MILD PG-13 for extended battle sequences with some non-graphic death and loss of limb, similar to Star Wars movies. It contains no profanity or sexual content.